Fire

Fire is treated differently in 3kywar. It does a d10 to an unprotected target. Also, resistance class applies to fire damage, so if a suit of armor has over 20 RC, It is completely immune to all burning damage. Also, while a target is burning, they must make a fear check of 15, or lose control and run around on fire. Running around means they loose their action, and move in a random direction if they can, and coutns as 2 turns for fire's lifespan. Fire lasts normal 6 turns, or 1 minute, so if a person panics 3 times, the fire ends early (or proportionatly, if fewer then 3) If the target does not loose control, they can spend a full turn to cut down 3 turns of the fires life instead of 1 that turn. If not, they take a -10 penalty to any action they take. If an Armor is flammable, then some energy weapons have a chance to set the target on fire. (10% per hit with laser, 20% with plasma)